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darknight

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Joined: 16/12/2009
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well i got my Blinding Skies (107) and Biolith Ascension (207)..yipee.. but you know i keep trying the Biolith Battleship (184), seems really good for intercept, not that it has worked yet.
not sure whether to keep it in or not, is it worth 7 mana a long with the others, dont seem to see it used much, maybe thats why




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PSN: darknightstar
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drizzle

Hero

Joined: 19/12/2007
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Water Venoan Assassin

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The battleship only intercepts while on a biolith field (the card has been modified and no longers works like the card states). Not sure if you were aware of that or not. The in game text for the card should be accurate though.

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darknight

Titan
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Joined: 16/12/2009
Last Visit: 12/07/2010
Messages: 333
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yea, cheers found that out after the first time, i have yet to see it intercept though in 6 goes on the board, so thats why im thinking of moving it out the deck, and at least for the way im playing calamity is working better than admonition, so getting there, but i think ill have to trim down the amount of liths i have, its way to hard to get a win.......but fun seeing them,lol.




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PSN: darknightstar
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kauldron360

Egg

Joined: 18/01/2010
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I suggest something simple. It is a theory me and my friends use when constructing decks. Each turn the player nets 2 mana. So that means you can always play a creature that cost 2. So If you are going to have a cost 3 card match it up to a cost 1 to level out the cost. In biolith decks this is a good place for Biolith Bomber (73)s and Imperial Biolith Guard (75)s. The bomber is great for getting rid of level 1 and 2 creatures and the the guards can net mana. Each exit mana will mean that you can always summon a cost 3 biolith. Their are tons of fire cards that make them cost less to play on the field which makes the Freedonian Wanderer (3) great in biolith decks. Most skilled players kill them out right when they see them do to potential of extra mana. using them in combination with defensive cards like Aegis Citadel (82), Moggy Howdah (270), or Edin the Persecuted (68) are good ways of keeping them on the field longer. Dungeon of Ten Tyrants (47) is a great mana building card as well. If you want to play at resurrection the Novogus Sinbearer (155) is a great mana generating card with low level undead fodder in your biolith deck. These types of combos are a little more accessible for players that don't have tons of ultra rares to work with. They also allow the player to get something on the field every turn if they want to. I've also seen combos with Biolith Deathgarden (278) and plant cards work well for building mana in biolith decks. Biolith decks also benefit greatly with Biolith Ascension (207) since it works with ultra rares and Absolver Sacrament (191) since after using Biolith Ascension (207) on a high cost biolith card is a ton of mana. While you can benefit from scion and some of the other ultra rares biloth mana builders you can also build an awesome biolith deck with out them.
PSN: kauldron360
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darknight

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Joined: 16/12/2009
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well i finally succumbed, and dropped my large number of liths!! too many good looking high mana cards, i had originally about 13, far to many but i wanted it to be the dominant faction,
but on a good note it has made me a smaller contigingent of bioliths that last night one 3 in a row"" i have around 7-8, and centers around scions peace, and supporting it with architect, hounds, and an Aegis Citadel (82), and a few others, might even put a majic master in as well,
i have another one around Scion Triumphant (289) and romili at the moment, plus my dragon deck, when i refine them a bit more ill list them and you can all see what i could do to help them on




si vis pacem para bellum
PSN: darknightstar
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kauldron360

Egg

Joined: 18/01/2010
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sounds good. You may want to think about using a beacon to lower the cost of fire creatures and dropping in some fire church of parmus cards. They compliment biolith well
PSN: kauldron360
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