Joined: 12/12/2007
Last Visit: 03/09/2010
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Location: Sweden
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I think a problem with this deck might be to generate enough mana to get cards out. Sure, 3 wanderers, but those are quite easily eliminated unless you can protect them with invisibility. I would make place for the Scion/Watchtower combo, as well as using Biolith Ascension (207) (if you have those cards).
Joined: 16/12/2009
Last Visit: 12/07/2010
Messages: 333
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Location: devon
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having been trying to run a big bio deck recently, cause i love the big guys, i can tell you the hardest thing, is to generate anough mana, i dont think you will here, scion and watchtower are real good plus phaeseus, the you will need righteous impunity to go again as well, also i tried admonition because of cost, but calamity is much better, try 2 bombers as well, i would also think of removing both of the citadel as by the time you get 5 mana you want to spend it elswhere, and the same with the tank, i have had good results with hammer though and Healing Shower (97).
but in tough games......looking at you warbear!! it cant get a hold, plus even though i used Biolith Battleship (184) wrong as the card text is wrong, i think that has a place as well
Joined: 18/01/2010
Last Visit: 05/02/2010
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I think you'd be surprised with how well the deck plays. I've had no problems in generating mana with this deck. It actually plays a lot like a speed deck which is weird for a biolith deck. I made this deck for the purpose of giving some of my friends ideas for building big biolith decks. I made it from spare cards in my collection since I prefer playing with caster clair wil combos. It plays fast and hits hard. Outside of a lizard deck with a ton of beacons I've had no problems. it even does well against zealot decks. As for Womak I just don't have access to him. As I said it was made from spare cards.
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